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Lauren Fenton's brain + portfolio

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Torus (proposal for 2012): a book inside a playground

Torus is a bouncing castle, an inflatable tunnel, a crawl space to rest and socialize, and a novel. After enjoying the buoyant properties of the platform at the center of the structure, revelers enter the darkly glowing, semi-translucent tunnel that circles the ring. Comfortably wide, and yet not large enough to allow you to stand up straight, the tunnel is a tautological maze that amusingly, gently disorients. Its elastic, squeaky walls have the consistency of a balloon and make for interesting reclining, lounging, and contortion of limbs. Strangers meet as they crawl or wiggle through the tunnel: talk, rest on the bouncy surface, explore the space together. A system of fans keeps the air circulating inside the labyrinth.

The secret of Torus is in the speakers embedded in its walls: the tunnel is divided into four quadrants. Each quadrant broadcasts a section of a short novel narrated by the novel’s protagonist. Like in one of Borges’ fantastical stories, the novel has neither beginning nor end – it is literally a circle!

The torus itself is a geometrical object with fascinating psychological properties…sound travels elliptically through it, allowing visitors to experience the ambiance rather than the letter of the novel.

  • Nano Flow (2011): visualizing nanobots as a 3D architectural projection
  • Kinetic Theatre for the Historical Imagination (2011): travel to the past in stereoscopic vision
  • Almost Everything Can and Shall Be Cut (2010): an experience of materials, textures, and empathy
  • The Inflatable Synthesizer (2010): sound out of bounds
  • Singularities, USC Interactive Media MFA Thesis Show (2010): art direction and sculpture
  • The Umbrella Music Box (2010): music for the weather!
  • Bumblephone (2010): proposal for a floral and phonographic installation
  • Torus (proposal for 2012): a book inside a playground
  • Tweet Jockey: an ambient play installation using live video feed and Oulipo poetry (2009)
  • Dare Devil (2009): a mobile alternate reality game that bends urban interaction
  • Meet the Middletons (2008) : a new take on interactive cinema
  • Fish Memory Palace (2008): navigating a story/space of time & memory

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